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Author Topic: Spyro  (Read 309 times)

Offline Hammy

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Re: Spyro
« Reply #15 on: March 17, 2021, 06:40:16 AM »
Oh, and the head of the project nearly choked someone out during production.  The story behind the game is as much of a nightmare if not more than the game itself.


Offline Chibiscuit

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Re: Spyro
« Reply #16 on: March 17, 2021, 06:48:45 AM »
I blamed Vivendi as a kid. It started a lifetime of hate for them.
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Offline Hammy

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Re: Spyro
« Reply #17 on: March 17, 2021, 06:55:10 AM »
The design team and the publisher had a horrible, horrible relationship.

There's a whole documentary on Youtube and it is fascinating. Horrifyingly fascinating.

The designers would come up with something, and then be shot down because "That's not Spyro".  Essentially the contract had it so that the publisher could reject anything they didn't like and withhold money until they got something they did like.

So guess what, they didn't like a whole lot of stuff.

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Re: Spyro
« Reply #18 on: March 17, 2021, 07:19:56 AM »
Wow that is a lot more horrible than I thought.
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Offline Hammy

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Re: Spyro
« Reply #19 on: March 17, 2021, 07:33:39 AM »
There were some really interesting level ideas that had to be scrapped and it's a shame because I think there could have been a good game beneath all the garbage that was ultimately released.

I love that EtD retained a lot of the PS1 art style while simply updating it for newer hardware.  Instead of the big, big liberties and Disney-fication that the later Reignited Trilogy had.

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Re: Spyro
« Reply #20 on: March 17, 2021, 07:44:57 AM »
That was part of the reason I was so disappointed, I think, because I was so excited seeing Spyro on ps2 bit then I played it and it was.... lackluster, to say the least.
I like the Reignited design too tho.
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Offline Hammy

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Re: Spyro
« Reply #21 on: March 17, 2021, 07:58:41 AM »
Oh, certainly I like Reignited's art direction, but at the same time, it does make me pine for the PS1's stylistic simplicity.

There was something edgy and distinct on PS1.

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Re: Spyro
« Reply #22 on: March 17, 2021, 08:06:54 AM »
I guess it is pretty hard to get away with that on ps4. People would wonder why it "doesn't look better" with the power of todays hardware. I love ps1 Spyro look a lot tho. It is very distinct. Both cool and cute whilst the reignited is more all cute.
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Offline Hammy

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Re: Spyro
« Reply #23 on: March 17, 2021, 08:17:22 AM »
That's exactly it. It looks technically very nice, but it's cutesy. Which, hey, I can't complain, but still.

EtD managed to take the PS1 style and update it to newer hardware. Which, sometimes it worked, sometimes it had room for improvement, but they tried.

I dunno, things like Sonic 06 and EtD make me sad because there were good ideas, just not given the time of day to do them right.

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Re: Spyro
« Reply #24 on: March 17, 2021, 08:22:22 AM »
As long as we step away from whatever you want to call skylanders art direction, I am good.
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Offline Hammy

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Re: Spyro
« Reply #25 on: March 17, 2021, 08:26:24 AM »
Pug-face Spyro.

Propped up by Activision to sell toys before being tossed aside.

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Re: Spyro
« Reply #26 on: March 17, 2021, 08:30:55 AM »
Personally it makes me sad. It's wasted potential.
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Offline Hammy

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Re: Spyro
« Reply #27 on: March 17, 2021, 08:35:26 AM »
Same. It sucks when there  could have been a great game, but the stars just didn't align.

Offline Alderab

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Re: Spyro
« Reply #28 on: March 19, 2021, 02:00:05 AM »
But it's not always bad I guess.  Legend of Spyro's were still decent games despite losing their collectathon sheen.
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Offline Hammy

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Re: Spyro
« Reply #29 on: March 19, 2021, 02:54:07 AM »
I need to play the rest of that trilogy. Played the first one recently and it was aight as a beat'em up.

Though Spyro's in-game design is- Uh. It needs work. It's not as bad Skylanders but it looks so derpy.